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World of warships forum avatar sie
World of warships forum avatar sie








world of warships forum avatar sie

Rather than having pre-determined “hulls” for different types of ships, Distant Worlds uses a general “ship role” and “size” system. Almost nothing is bounded by arbitrary limitations – like abstract “hulls” or weapons “slots.” Designing a ship in Distant Worlds actually FEELS like designing a real space ship – your only real limitations come from what is realistically needed on a ship, what your empire’s technology and infrastructure can support, and your own imagination! What a first glance at the component improving tech tree will not show, however, is the sheer number of possible combinations that are available in ship creation, and just how much the design of ships is up to the player. Now some of you may have looked at the tech and component list and gotten the mistaken impression that ship design would be a pretty limited or somewhat simplistic affair. Hello and welcome to my second pictorial AAR for Distant Worlds, the upcoming 4X space empire simulation from Matrix Games and Codeforce, to be released the very soon!

world of warships forum avatar sie

Note that this tutorial was posted prior to the release of Distant Worlds Universe. The following is a restoration of the topic posted by cdbeck (Son_of_Montfort?) 9 years ago with text and 35 pictures now restored.










World of warships forum avatar sie