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Roblox exploit visual studios 2015 template download
Roblox exploit visual studios 2015 template download











Or, for the bare minimum (localscript level, no custom bytecode) rbx_getscheduler and rbx_runscript. With a few edits, you can get execution working with only these addresses and no offets: rbx_getscheduler, rbx_addscript, rbx_runscript, rbx_deserializer_detour and rbx_deserializer_detour2 It was a good learning experience, but I will not be using this execution method again. I had to hook a terrain function and have the Lua code call that function with arguments that tell the C++ code what to do with the lua state.

roblox exploit visual studios 2015 template download

This execution method was annoying to work with as there is no lua state involved. It heavily relies on the Lua init script to function properly, and it uses RuntimeScriptService::RunScript to execute. It helped me get from C++ hello world programs to real Luau function recreation for Roblox and finding offsets, so expect it to be messy. This entire exploit started as testing grounds for me to learn more, and it definitely helped me learn. If you want game:HttpGet and game:GetObjects capabilities and can handle the error spam, uncomment line 1380 in a. UI: Add reference to the AvalonEdit dll in the Release folder HttpGet/GetObjects hookīecause of the way custom functions work, hooking metamethods causes a bunch of errors in the output which is annoying. It doesn't trigger any 268/unexpected client behavior kicks, at least not at the time I'm writing this.ĭiscord (better exploits soon): How to buildĭLL: Set to Release x86 and turn off precompiled headers With the init script, it's easily detectable because of the insecure hook that doesn't use newcclosure, but on the C++ side it's immune to simple detection methods that I though of while writing it. It features level 8 execution (or whatever level you want), custom functions, metamethod hooking (breaks corescripts), multi Roblox injection, an autoexec folder, and a workspace folder. This is an open source Roblox executor with a custom DLL made in C++, and a UI made in C#. It's not updated, but it's possible to update (even following the recent compression changes). Future exploits by me will be nothing like this. WARNING: This code is very bad and I don't know if it still works anymore.













Roblox exploit visual studios 2015 template download