
I thought the game would offer drop in and out gameplay, but when joining games you quickly realise that you can’t join the game until the player either restarts the checkpoint or reaches the next one, there’s also problems triggering the specific co-op only missions, essentially I found out that you have to start the chapter from almost the beginning to make it appear, which is silly since you can’t just hop in to them. If there’s one real problem, it’s the way co-op is handled. You can also buy resources with real money, which has divided gamers but it’s a nice option for those who just don’t have the time (or patience) to collect them. Crafting has been introduced so you can make your own weapons or create them with blueprints found through the campaign or shared with friends via co-op, but these need resources that you gather by yourself and through maintenance bots which will take them to your workbench 10 minutes after being deployed. The gameplay of Dead Space hasn’t changed that much for the third outing, but the enemies have got tougher and faster, sometimes I felt overwhelmed with the amount of enemies. There are co-op specific areas where Issac and Carver go and if you play as Carver then you see his hallucinations, which are trippy to say the least. The cast is memorable and the story is great from start to end. The plot is gripping remains true to the series’ roots with fanatical Unitologists and the deadly and creepy Necromorphs. The story takes place 2 months after the Sprawl incident in Dead Space 2, but the story is linked to well over 200 years ago when scientists came so close to stopping the Markers.

When it was announced that Dead Space 3 would offer co-op, I didn’t know what to think…would it ruin the concept? Would it make it a weaker game? Is it necessary? The answer is a yes with a but… I’ve played every Dead Space game to date and have loved the series it’s been full of truly memorable moments, scary and definitive of the survival horror experience. The Dead Space franchise was almost a revival of survival horror, especially after Resident Evil turned into more of an action-shooter.
